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authorIan Romanick <[email protected]>2012-12-13 12:42:02 -0800
committerIan Romanick <[email protected]>2013-01-18 17:35:32 -0800
commitfeea85da065c9557da321e869a4d937385ab2310 (patch)
tree7b74c5480778dda7898cf25c1dc7e0901d74ca4d /src/glsl/linker.cpp
parentdb718e2472c24b4954665c5e696c406d25fd389a (diff)
linker: Use helper variable sh
This looks like a copy-and-paste left over. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r--src/glsl/linker.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 70f3d5bedf7..63548e07117 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -885,8 +885,8 @@ link_intrastage_shaders(void *mem_ctx,
for (unsigned i = 0; i < num_shaders; i++) {
struct gl_shader *sh = shader_list[i];
- for (unsigned j = 0; j < shader_list[i]->NumUniformBlocks; j++) {
- link_assign_uniform_block_offsets(shader_list[i]);
+ for (unsigned j = 0; j < sh->NumUniformBlocks; j++) {
+ link_assign_uniform_block_offsets(sh);
int index = link_cross_validate_uniform_block(mem_ctx,
&uniform_blocks,