diff options
author | Marek Olšák <[email protected]> | 2013-06-13 03:17:22 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-07-02 17:02:14 +0200 |
commit | 3c555827c3e2fdb84ee4b4b8fd8296985cbb1fda (patch) | |
tree | 344bc224a6b3893dd4b2b7a516f89f6c52857886 /src/glsl/link_varyings.h | |
parent | 284d9549123d7a5417310d359c2c46a4317e47bb (diff) |
glsl/linker: check against varying limit after unused varyings are eliminated
We counted even the varyings which were later eliminated, which was
suboptimal.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/link_varyings.h')
-rw-r--r-- | src/glsl/link_varyings.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/glsl/link_varyings.h b/src/glsl/link_varyings.h index ee1010a7b7d..daa9d79c94f 100644 --- a/src/glsl/link_varyings.h +++ b/src/glsl/link_varyings.h @@ -232,4 +232,9 @@ assign_varying_locations(struct gl_context *ctx, unsigned num_tfeedback_decls, tfeedback_decl *tfeedback_decls); +bool +check_against_varying_limit(struct gl_context *ctx, + struct gl_shader_program *prog, + gl_shader *consumer); + #endif /* GLSL_LINK_VARYINGS_H */ |