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author | Iago Toral Quiroga <[email protected]> | 2014-06-06 13:28:32 +0200 |
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committer | Iago Toral Quiroga <[email protected]> | 2014-06-30 08:08:50 +0200 |
commit | 598c2e2c83447cf222f96f833569eeb0bd179871 (patch) | |
tree | 1c4c9f865234a430bc38f70f65acf41b36a36298 /src/glsl/link_varyings.cpp | |
parent | e2dd717616757a74ab2835602dd7c1a6256805ed (diff) |
glsl: Only geometry shader outputs can be associated with non-zero streams.
This should be ensured by the parser, so assert on that.
Reviewed-by: Chris Forbes <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/link_varyings.cpp')
-rw-r--r-- | src/glsl/link_varyings.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp index 3d5a6807cdd..520a51a278e 100644 --- a/src/glsl/link_varyings.cpp +++ b/src/glsl/link_varyings.cpp @@ -1347,6 +1347,11 @@ assign_varying_locations(struct gl_context *ctx, (output_var->data.mode != ir_var_shader_out)) continue; + /* Only geometry shaders can use non-zero streams */ + assert(output_var->data.stream == 0 || + (output_var->data.stream < MAX_VERTEX_STREAMS && + producer->Stage == MESA_SHADER_GEOMETRY)); + tfeedback_candidate_generator g(mem_ctx, tfeedback_candidates); g.process(output_var); |