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authorBrian Paul <[email protected]>2013-01-31 18:49:01 -0700
committerBrian Paul <[email protected]>2013-02-04 07:58:21 -0700
commit478056b81ae80ea3301511fb99b7ba5845202379 (patch)
treec68177188553fe402801371f2b59b207e4d862f5 /src/glsl/link_varyings.cpp
parent44aa2e15f692965be76229e67f919bf967fc7d67 (diff)
mesa: don't use format chooser code for glCompressedTexImage
When glCompressedTexImage is called the internalFormat is a specific format for the incoming image and the the hardware format should be the same (since we never do format transcoding). So use the simpler _mesa_glenum_to_compressed_format() function. This change is also needed for the next patch. Note: This is a candidate for the stable branches.
Diffstat (limited to 'src/glsl/link_varyings.cpp')
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