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authorConnor Abbott <[email protected]>2015-02-03 01:49:44 -0500
committerConnor Abbott <[email protected]>2015-02-03 16:00:13 -0500
commita135f340807139d874ae1d460009cf94786eb13a (patch)
tree1d6cd71b66477cdab8e36efb2bc64d3b027f02d4 /src/glsl/link_uniforms.cpp
parent572d1f6e41907096f21743181fd96eda82f51a79 (diff)
nir: add an optimization to remove useless phi nodes
This removes phi nodes whose sources all point to the same thing. Shader-db results: total NIR instructions in shared programs: 2045293 -> 2041209 (-0.20%) NIR instructions in affected programs: 126564 -> 122480 (-3.23%) helped: 615 HURT: 0 total FS instructions in shared programs: 4321840 -> 4320392 (-0.03%) FS instructions in affected programs: 24622 -> 23174 (-5.88%) helped: 138 HURT: 0 Reviewed-by: Jason Ekstrand <[email protected]> Tested-by: Jason Ekstrand <[email protected]> Signed-off-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/glsl/link_uniforms.cpp')
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