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author | Kenneth Graunke <[email protected]> | 2014-04-08 19:58:36 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-04-11 17:41:39 -0700 |
commit | 8268a2f34783076043418a1043fde4572ea8b7b5 (patch) | |
tree | db2f1ec4352d4860b4c7dfa1e192a740b6928c62 /src/glsl/link_uniforms.cpp | |
parent | da22221aa365923e033a65c1fbe19ed27301d000 (diff) |
glsl: Pass gl_shader_compiler_optimizations to unroll_loops().
Loop unrolling will need to know a few more options in the future.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/link_uniforms.cpp')
0 files changed, 0 insertions, 0 deletions