diff options
author | Marek Olšák <[email protected]> | 2012-04-16 05:55:08 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-04-19 14:47:21 +0200 |
commit | 81afdd20f3f574ce29559d8ad77df5c77652009e (patch) | |
tree | db3c2c3955f885a03fcafdca172614d147426e23 /src/glsl/link_uniforms.cpp | |
parent | fb4a34e60eb4c1bdc7b0fdcd98d1bf3038c354e8 (diff) |
vbo: don't check twice whether it's valid to render
It's already done in _mesa_validate_Draw* and it's not needed to do it again
unless I am missing something.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/glsl/link_uniforms.cpp')
0 files changed, 0 insertions, 0 deletions