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authorMarek Olšák <[email protected]>2012-04-16 05:55:08 +0200
committerMarek Olšák <[email protected]>2012-04-19 14:47:21 +0200
commit81afdd20f3f574ce29559d8ad77df5c77652009e (patch)
treedb3c2c3955f885a03fcafdca172614d147426e23 /src/glsl/link_uniforms.cpp
parentfb4a34e60eb4c1bdc7b0fdcd98d1bf3038c354e8 (diff)
vbo: don't check twice whether it's valid to render
It's already done in _mesa_validate_Draw* and it's not needed to do it again unless I am missing something. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/glsl/link_uniforms.cpp')
0 files changed, 0 insertions, 0 deletions