diff options
author | Iago Toral Quiroga <[email protected]> | 2015-06-05 09:11:53 +0200 |
---|---|---|
committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-07-14 07:04:03 +0200 |
commit | 1146696f75ea0f2b49e6379c2a62602dfeb51190 (patch) | |
tree | 7dd5455f4a88910f60f0f101f4ba4c6a3b3d3fcd /src/glsl/link_uniforms.cpp | |
parent | 18feaa8f36b311c443fd56666507ec1768fb9582 (diff) |
mesa: rename is_in_uniform_block to is_in_buffer_block
Since this now checks if a variable is inside a uniform or a shader
storage block.
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/link_uniforms.cpp')
-rw-r--r-- | src/glsl/link_uniforms.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index 11ae06f9bfb..5fdf25e0a66 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -298,7 +298,7 @@ public: void process(ir_variable *var) { - this->is_ubo_var = var->is_in_uniform_block(); + this->is_ubo_var = var->is_in_buffer_block(); if (var->is_interface_instance()) program_resource_visitor::process(var->get_interface_type(), var->get_interface_type()->name); @@ -431,7 +431,7 @@ public: field_counter = 0; ubo_block_index = -1; - if (var->is_in_uniform_block()) { + if (var->is_in_buffer_block()) { if (var->is_interface_instance() && var->type->is_array()) { unsigned l = strlen(var->get_interface_type()->name); @@ -763,7 +763,7 @@ link_update_uniform_buffer_variables(struct gl_shader *shader) foreach_in_list(ir_instruction, node, shader->ir) { ir_variable *const var = node->as_variable(); - if ((var == NULL) || !var->is_in_uniform_block()) + if ((var == NULL) || !var->is_in_buffer_block()) continue; assert(var->data.mode == ir_var_uniform); |