diff options
author | Ilia Mirkin <[email protected]> | 2015-03-23 06:32:08 -0400 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2015-03-24 10:10:13 -0400 |
commit | baa22c8825133a69fd0657f09d2a027236233eb1 (patch) | |
tree | f0a2a8210509d245c6586be5cb3a199ce3db0533 /src/glsl/link_uniforms.cpp | |
parent | 43277fcd59b163a8bdd00d7875557bb71ecf48ff (diff) |
glsl: avoid calling base_alignment when samplers are involved
Earlier commit 53bf7c8fd2e changed the logic to always call
base_alignment on structs. 1ec715ce8b12 hacked the function to return 0
for sampler fields, but didn't handle sampler arrays. Instead of
extending the hack, avoid calling base_alignment in the first place on
non-UBO uniforms.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89726
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Tapani Palli <[email protected]>
Diffstat (limited to 'src/glsl/link_uniforms.cpp')
-rw-r--r-- | src/glsl/link_uniforms.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index 799c74bb9e6..59adc298b91 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -547,6 +547,8 @@ private: virtual void enter_record(const glsl_type *type, const char *name, bool row_major) { assert(type->is_record()); + if (this->ubo_block_index == -1) + return; this->ubo_byte_offset = glsl_align( this->ubo_byte_offset, type->std140_base_alignment(row_major)); } @@ -554,6 +556,8 @@ private: virtual void leave_record(const glsl_type *type, const char *name, bool row_major) { assert(type->is_record()); + if (this->ubo_block_index == -1) + return; this->ubo_byte_offset = glsl_align( this->ubo_byte_offset, type->std140_base_alignment(row_major)); } |