diff options
author | Ian Romanick <[email protected]> | 2013-01-22 01:14:36 -0500 |
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committer | Ian Romanick <[email protected]> | 2013-01-25 09:07:36 -0500 |
commit | 22233da1ee4b59663966169759960c00c033d0e9 (patch) | |
tree | e26a6f241f19ca1e412bdf2c6fa4b02f3f659b94 /src/glsl/link_uniforms.cpp | |
parent | f09d77b2af0e6e7553a1e2efca2f12fe2e4dcea8 (diff) |
glsl: Remove ir_variable::uniform_block
v2: A previous patch contained a spurious hunk that removed an
assignment to ir_variable::uniform_block. That hunk was moved to this
patch. Suggested by Carl Worth.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/link_uniforms.cpp')
-rw-r--r-- | src/glsl/link_uniforms.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp index 3e24842a026..f1284adb293 100644 --- a/src/glsl/link_uniforms.cpp +++ b/src/glsl/link_uniforms.cpp @@ -575,7 +575,6 @@ link_update_uniform_buffer_variables(struct gl_shader *shader) } else if (!strcmp(var->name, shader->UniformBlocks[i].Uniforms[j].Name)) { found = true; - var->uniform_block = i; var->location = j; break; } |