diff options
author | Matt Turner <[email protected]> | 2014-06-24 21:34:05 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2014-07-01 08:55:51 -0700 |
commit | 4d78446d782e2d942b4cd0cd00a27bf922ccd479 (patch) | |
tree | eaaa99ce79c54ddef6cf35c8d3d028b9e0aa44b4 /src/glsl/link_uniform_initializers.cpp | |
parent | da9f0316e6ea628c085040a0c145580301207489 (diff) |
glsl: Use typed foreach_in_list instead of foreach_list.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/link_uniform_initializers.cpp')
-rw-r--r-- | src/glsl/link_uniform_initializers.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/link_uniform_initializers.cpp b/src/glsl/link_uniform_initializers.cpp index d755cec98c9..c6fe6a9ad67 100644 --- a/src/glsl/link_uniform_initializers.cpp +++ b/src/glsl/link_uniform_initializers.cpp @@ -242,8 +242,8 @@ link_set_uniform_initializers(struct gl_shader_program *prog) if (shader == NULL) continue; - foreach_list(node, shader->ir) { - ir_variable *const var = ((ir_instruction *) node)->as_variable(); + foreach_in_list(ir_instruction, node, shader->ir) { + ir_variable *const var = node->as_variable(); if (!var || var->data.mode != ir_var_uniform) continue; |