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authorZack Rusin <[email protected]>2013-06-06 08:49:09 -0400
committerZack Rusin <[email protected]>2013-06-10 22:04:28 -0400
commit0a3779d95537343505200ad096acf135dcd81b80 (patch)
treefffde02ddbdc14609680b5783c6617469c8308a9 /src/glsl/link_uniform_blocks.cpp
parent2b2e7bb13361fa93c49c4872cc5070a66a7b1746 (diff)
draw: fix clipper invocation statistics
We need to figure out the number of invocations of the clipper before the emit, because in the emit we are after clipping where the number of primitives will be equal to number of clipper invocations minus the clipped primitives. So our computations were always off by the number of clipped primitives. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/glsl/link_uniform_blocks.cpp')
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