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author | Matt Turner <[email protected]> | 2013-02-15 17:51:46 -0800 |
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committer | Matt Turner <[email protected]> | 2013-02-28 13:18:59 -0800 |
commit | af2c64063e7fb31b243d63b77e09cd19c3819d72 (patch) | |
tree | de153c040fd705fd1b3aa20e849f422b52090317 /src/glsl/link_uniform_blocks.cpp | |
parent | 93066ce1299a7be8f670e527f249940c635605b4 (diff) |
glsl: Optimize ir_triop_lrp(x, y, a) with a = 0.0f or 1.0f
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/link_uniform_blocks.cpp')
0 files changed, 0 insertions, 0 deletions