diff options
author | Matt Turner <[email protected]> | 2014-06-24 21:34:05 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2014-07-01 08:55:51 -0700 |
commit | 4d78446d782e2d942b4cd0cd00a27bf922ccd479 (patch) | |
tree | eaaa99ce79c54ddef6cf35c8d3d028b9e0aa44b4 /src/glsl/link_interface_blocks.cpp | |
parent | da9f0316e6ea628c085040a0c145580301207489 (diff) |
glsl: Use typed foreach_in_list instead of foreach_list.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/link_interface_blocks.cpp')
-rw-r--r-- | src/glsl/link_interface_blocks.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/glsl/link_interface_blocks.cpp b/src/glsl/link_interface_blocks.cpp index 52552cc682a..0ce502d4fdd 100644 --- a/src/glsl/link_interface_blocks.cpp +++ b/src/glsl/link_interface_blocks.cpp @@ -259,8 +259,8 @@ validate_intrastage_interface_blocks(struct gl_shader_program *prog, if (shader_list[i] == NULL) continue; - foreach_list(node, shader_list[i]->ir) { - ir_variable *var = ((ir_instruction *) node)->as_variable(); + foreach_in_list(ir_instruction, node, shader_list[i]->ir) { + ir_variable *var = node->as_variable(); if (!var) continue; @@ -316,8 +316,8 @@ validate_interstage_inout_blocks(struct gl_shader_program *prog, const bool extra_array_level = consumer->Stage == MESA_SHADER_GEOMETRY; /* Add input interfaces from the consumer to the symbol table. */ - foreach_list(node, consumer->ir) { - ir_variable *var = ((ir_instruction *) node)->as_variable(); + foreach_in_list(ir_instruction, node, consumer->ir) { + ir_variable *var = node->as_variable(); if (!var || !var->get_interface_type() || var->data.mode != ir_var_shader_in) continue; @@ -325,8 +325,8 @@ validate_interstage_inout_blocks(struct gl_shader_program *prog, } /* Verify that the producer's output interfaces match. */ - foreach_list(node, producer->ir) { - ir_variable *var = ((ir_instruction *) node)->as_variable(); + foreach_in_list(ir_instruction, node, producer->ir) { + ir_variable *var = node->as_variable(); if (!var || !var->get_interface_type() || var->data.mode != ir_var_shader_out) continue; @@ -359,8 +359,8 @@ validate_interstage_uniform_blocks(struct gl_shader_program *prog, continue; const gl_shader *stage = stages[i]; - foreach_list(node, stage->ir) { - ir_variable *var = ((ir_instruction *) node)->as_variable(); + foreach_in_list(ir_instruction, node, stage->ir) { + ir_variable *var = node->as_variable(); if (!var || !var->get_interface_type() || var->data.mode != ir_var_uniform) continue; |