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authorKristian Høgsberg <[email protected]>2015-05-13 11:17:23 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-07-14 07:04:03 +0200
commita78a589efc5440443439d474e45fa1ef8b79178c (patch)
treed5fdf3e56c0c184e5dcf321650d99ae27302eb61 /src/glsl/link_interface_blocks.cpp
parent84fc5fece006f2bd95287496e32482ac08bfd399 (diff)
glsl: link buffer variables and shader storage buffer interface blocks
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/link_interface_blocks.cpp')
-rw-r--r--src/glsl/link_interface_blocks.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/glsl/link_interface_blocks.cpp b/src/glsl/link_interface_blocks.cpp
index 07f5b4223a8..f9ddb13cd56 100644
--- a/src/glsl/link_interface_blocks.cpp
+++ b/src/glsl/link_interface_blocks.cpp
@@ -112,7 +112,8 @@ intrastage_match(interface_block_definition *a,
* it's not clear from the spec whether they need to match, but
* Mesa's implementation relies on them matching.
*/
- if (a->instance_name != NULL && mode != ir_var_uniform &&
+ if (a->instance_name != NULL &&
+ mode != ir_var_uniform && mode != ir_var_shader_storage &&
strcmp(a->instance_name, b->instance_name) != 0) {
return false;
}
@@ -253,6 +254,7 @@ validate_intrastage_interface_blocks(struct gl_shader_program *prog,
interface_block_definitions in_interfaces;
interface_block_definitions out_interfaces;
interface_block_definitions uniform_interfaces;
+ interface_block_definitions buffer_interfaces;
for (unsigned int i = 0; i < num_shaders; i++) {
if (shader_list[i] == NULL)
@@ -279,6 +281,9 @@ validate_intrastage_interface_blocks(struct gl_shader_program *prog,
case ir_var_uniform:
definitions = &uniform_interfaces;
break;
+ case ir_var_shader_storage:
+ definitions = &buffer_interfaces;
+ break;
default:
/* Only in, out, and uniform interfaces are legal, so we should
* never get here.
@@ -361,7 +366,9 @@ validate_interstage_uniform_blocks(struct gl_shader_program *prog,
const gl_shader *stage = stages[i];
foreach_in_list(ir_instruction, node, stage->ir) {
ir_variable *var = node->as_variable();
- if (!var || !var->get_interface_type() || var->data.mode != ir_var_uniform)
+ if (!var || !var->get_interface_type() ||
+ (var->data.mode != ir_var_uniform &&
+ var->data.mode != ir_var_shader_storage))
continue;
interface_block_definition *old_def =
@@ -374,7 +381,9 @@ validate_interstage_uniform_blocks(struct gl_shader_program *prog,
* uniform matchin rules (for uniforms, it is as though all
* shaders are in the same shader stage).
*/
- if (!intrastage_match(old_def, &new_def, ir_var_uniform, prog)) {
+ if (!intrastage_match(old_def, &new_def,
+ (ir_variable_mode) var->data.mode,
+ prog)) {
linker_error(prog, "definitions of interface block `%s' do not "
"match\n", var->get_interface_type()->name);
return;