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authorEric Anholt <[email protected]>2010-07-30 11:24:23 -0700
committerEric Anholt <[email protected]>2010-07-30 14:57:22 -0700
commit5e5583ee06cff53db48151c13b21916a166ea2ed (patch)
treee50b008ca33e77af89130ed67d3b9fdee15ada01 /src/glsl/link_functions.cpp
parent939a1807fe5a70db25725335ba0acccce8b01db3 (diff)
glsl2: Update the callee pointer of calls to newly-linked-in functions.
Otherwise, ir_function_inlining will see the body of the function from the unlinked version of the shader, which won't have had the lowering passes done on it or linking's variable remapping.
Diffstat (limited to 'src/glsl/link_functions.cpp')
-rw-r--r--src/glsl/link_functions.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/link_functions.cpp b/src/glsl/link_functions.cpp
index a9ed49a3492..327be73afe6 100644
--- a/src/glsl/link_functions.cpp
+++ b/src/glsl/link_functions.cpp
@@ -164,6 +164,8 @@ public:
*/
linked_sig->accept(this);
+ ir->set_callee(linked_sig);
+
return visit_continue;
}