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authorRoland Scheidegger <[email protected]>2014-11-24 23:32:12 +0100
committerRoland Scheidegger <[email protected]>2014-11-25 00:29:29 +0100
commit8148a06b8fdb734f7f9a11ce787ee6505939fdaa (patch)
tree2f456399b759f6556a6871072f00f88cd7f36988 /src/glsl/link_atomics.cpp
parent93d30ff5d628770fcff5a931401fe76fbd8242df (diff)
llvmpipe: fix lp_test_arit denorm handling
llvmpipe disables denorms on purpose (on x86/sse only), because denorms are generally neither required nor desired for graphic apis (and in case of d3d10, they are forbidden). However, this caused some arithmetic tests using denorms to fail on some systems, because the reference did not generate the same results anymore. (It did not fail on all systems - behavior of these math functions is sort of undefined when called with non-standard floating point mode, hence the result differing depending on implementation and in particular the sse capabilities.) So, for the reference, simply flush all (input/output) denorms manually to zero in this case. This fixes https://bugs.freedesktop.org/show_bug.cgi?id=67672. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/glsl/link_atomics.cpp')
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