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author | Erik Faye-Lund <[email protected]> | 2015-06-28 14:51:08 +0200 |
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committer | Matt Turner <[email protected]> | 2015-06-29 09:06:40 -0700 |
commit | c61bc6ed844b39e600cc64e3e552c7bf1894d7ba (patch) | |
tree | 9339b5149a583451c69d4ddd0117508bd94244ad /src/glsl/ir_variable_refcount.h | |
parent | de3e323be1bdc40a2a7d724d0f3db7a81a93bbbb (diff) |
util: port _mesa_strto[df] to C
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler and
the ARB_[vertex|fragment]_program code, meaning that the locale doesn't
need to be initialized before the first OpenGL context gets initialized.
So let's use explicit initialization from the one-time init code instead
of depending on a C++ compiler to initialize at image-load time.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/ir_variable_refcount.h')
0 files changed, 0 insertions, 0 deletions