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authorJosé Fonseca <[email protected]>2011-01-24 09:48:45 +0000
committerJosé Fonseca <[email protected]>2011-01-24 17:27:14 +0000
commit92badb4c8c6f603ff823d4aeb87c27582648ba6d (patch)
tree490ea1911cd5eb03af7fdc8260f7bf1f5b59d90d /src/glsl/ir_variable_refcount.cpp
parentd14764815cdd2d92545a2d1127e2d1bf348aa035 (diff)
draw: Do not use LLVM's opaque types.
Contrary what the name may suggest, LLVM's opaque types are used for recursive types -- types whose definition refers itself -- so opaque types correspond to pre-declaring a structure in C. E.g.: struct node; struct link { .... struct node *next; }; struct node { struct link link; } Void pointers are also disallowed by LLVM. So the suggested way of creating what's commonly referred as "opaque pointers" is using byte pointer (i.e., uint8_t * ).
Diffstat (limited to 'src/glsl/ir_variable_refcount.cpp')
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