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author | Marek Olšák <[email protected]> | 2011-11-19 16:45:46 +0100 |
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committer | Marek Olšák <[email protected]> | 2011-11-22 20:56:50 +0100 |
commit | a92ee4abfe5c0bdd9cc921dee5f18436f1df8a4d (patch) | |
tree | 33d5780518c6c178ecc90fc0862309086e2640b2 /src/glsl/ir_variable_refcount.cpp | |
parent | 6b43d6fdda13d73ca7b059f986ce2a2046bf03a0 (diff) |
glsl: convervative_depth is not allowed in the vertex shader
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ir_variable_refcount.cpp')
0 files changed, 0 insertions, 0 deletions