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authorIan Romanick <[email protected]>2014-07-08 16:57:33 -0700
committerIan Romanick <[email protected]>2014-09-30 13:34:42 -0700
commit7625babfae6c5e86ab349c1a081816fbbcc48d17 (patch)
treec7e04493ac25f718bbebab5f62d206c9841ab5c6 /src/glsl/ir_validate.cpp
parent0e654ab1b9a20671f755cbe71fe51ff6ec849459 (diff)
glsl: Add the possibility for ir_variable to have a non-ralloced name
Specifically, ir_var_temporary variables constructed with a NULL name will all have the name "compiler_temp" in static storage. No change Valgrind massif results for a trimmed apitrace of dota2. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/ir_validate.cpp')
-rw-r--r--src/glsl/ir_validate.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index 51598629117..5a6f8bbf5ee 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -654,7 +654,7 @@ ir_validate::visit(ir_variable *ir)
* in the ir_dereference_variable handler to ensure that a variable is
* declared before it is dereferenced.
*/
- if (ir->name)
+ if (ir->name && ir->is_name_ralloced())
assert(ralloc_parent(ir->name) == ir);
hash_table_insert(ht, ir, ir);