diff options
author | Antia Puentes <[email protected]> | 2015-03-17 19:12:23 +0100 |
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committer | Iago Toral Quiroga <[email protected]> | 2015-04-06 08:55:10 +0200 |
commit | 490621f0f2814ff1713c74f030acaff3f19cf8fb (patch) | |
tree | 2244eab930d26afc427b501ad7894f1ce77ccfe0 /src/glsl/ir_validate.cpp | |
parent | c0a7014601ca93d30ba9bf1ec3c6d04da904d503 (diff) |
glsl: Update the #line behaviour on GLSL 3.30+ and GLSL ES+
From GLSL 3.30 and GLSL ES 1.00 on, after processing the line
directive (including its new-line), the implementation should
behave as if it is compiling at the line number passed as
argument. In previous versions, it behaved as if compiling
at the passed line number + 1.
Partially fixes https://bugs.freedesktop.org/show_bug.cgi?id=88815
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir_validate.cpp')
0 files changed, 0 insertions, 0 deletions