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author | Marek Olšák <[email protected]> | 2013-05-13 16:24:57 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-05-28 13:05:30 +0200 |
commit | b4cb857dbfeb89d56ac0eb67ba1d7d5f65e336d4 (patch) | |
tree | e78923c5b0f555737166db8254869f810941b6e8 /src/glsl/ir_uniform.h | |
parent | 15a4b6db2192b0adc05c3dc07cf043316c556f2e (diff) |
swrast: increase array size of TextureSample
to match the size of ctx->Texture.Unit, and it will also fix
piglit/max-samplers with the following commit.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/ir_uniform.h')
0 files changed, 0 insertions, 0 deletions