summaryrefslogtreecommitdiffstats
path: root/src/glsl/ir_set_program_inouts.cpp
diff options
context:
space:
mode:
authorPaul Berry <[email protected]>2013-07-31 10:57:22 -0700
committerPaul Berry <[email protected]>2013-08-01 20:19:35 -0700
commit1c789d8087327203d3dcf5c140bf9d9c65b86086 (patch)
tree2cd9aec625f1e9957ca8ceb982b140e5bc9cd70a /src/glsl/ir_set_program_inouts.cpp
parentd5a333a06f4dd8e084666e82019dde7cb40f9643 (diff)
glsl: Fallback gracefully if ir_set_program_inouts sees unexpected indexing.
The code in ir_set_program_inouts that marks just a portion of a variable as used (rather than the whole variable) only works on a few kinds of indexing operations: - Indexing into matrices - Indexing into arrays of matrices, vectors, or scalars. Fortunately these are the only kinds of indexing operations that we expect to see; everything else is either handled by a previously-executed lowering pass or prohibited by GLSL. However, that could conceivably change in the future (the GLSL rules might change, or we might modify the lowering passes). To avoid mysterious bugs in the future, let's have ir_set_program_inouts report an assertion failure if it ever encounters an unexpected kind of indexing operation (and in release builds, fall back to just marking the whole variable as used). Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir_set_program_inouts.cpp')
-rw-r--r--src/glsl/ir_set_program_inouts.cpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/src/glsl/ir_set_program_inouts.cpp b/src/glsl/ir_set_program_inouts.cpp
index 1ba624f3c0c..ea55447ea05 100644
--- a/src/glsl/ir_set_program_inouts.cpp
+++ b/src/glsl/ir_set_program_inouts.cpp
@@ -144,6 +144,29 @@ ir_set_program_inouts_visitor::try_mark_partial_variable(ir_variable *var,
{
const glsl_type *type = var->type;
+ /* The code below only handles:
+ *
+ * - Indexing into matrices
+ * - Indexing into arrays of (matrices, vectors, or scalars)
+ *
+ * All other possibilities are either prohibited by GLSL (vertex inputs and
+ * fragment outputs can't be structs) or should have been eliminated by
+ * lowering passes (do_vec_index_to_swizzle() gets rid of indexing into
+ * vectors, and lower_packed_varyings() gets rid of structs that occur in
+ * varyings).
+ */
+ if (!(type->is_matrix() ||
+ (type->is_array() &&
+ (type->fields.array->is_numeric() ||
+ type->fields.array->is_boolean())))) {
+ assert(!"Unexpected indexing in ir_set_program_inouts");
+
+ /* For safety in release builds, in case we ever encounter unexpected
+ * indexing, give up and let the caller mark the whole variable as used.
+ */
+ return false;
+ }
+
ir_constant *index_as_constant = index->as_constant();
if (!index_as_constant)
return false;