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authorPaul Berry <[email protected]>2012-06-20 12:49:29 -0700
committerPaul Berry <[email protected]>2012-07-19 10:02:21 -0700
commitce1d2f08f9d08bd5d49b2072a94b3d85e3169fb5 (patch)
tree3257de0c72c77ec5b3c6eeb485d3d480fb2f6bb2 /src/glsl/ir_set_program_inouts.cpp
parenta0f7b869592013b24a5bacf0ceb2bdb1e9146378 (diff)
glsl: Set UsesDFdy appropriately for GLSL shaders.
This patch updates the ir_set_program_inouts_visitor so that it also sets gl_fragment_program::UsesDFdy. This is a bit of a hack (since dFdy() isn't an input or an output), but there's no other obvious visitor to squeeze this functionality into, and it would be silly to create a brand new visitor just for this purpose. v2: use local 'fprog' var to avoid repeated casting. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ir_set_program_inouts.cpp')
-rw-r--r--src/glsl/ir_set_program_inouts.cpp22
1 files changed, 17 insertions, 5 deletions
diff --git a/src/glsl/ir_set_program_inouts.cpp b/src/glsl/ir_set_program_inouts.cpp
index a7415c7e3f8..845aa114477 100644
--- a/src/glsl/ir_set_program_inouts.cpp
+++ b/src/glsl/ir_set_program_inouts.cpp
@@ -26,8 +26,8 @@
*
* Sets the InputsRead and OutputsWritten of Mesa programs.
*
- * Additionally, for fragment shaders, sets the InterpQualifier array and
- * IsCentroid bitfield.
+ * Additionally, for fragment shaders, sets the InterpQualifier array, the
+ * IsCentroid bitfield, and the UsesDFdy flag.
*
* Mesa programs (gl_program, not gl_shader_program) have a set of
* flags indicating which varyings are read and written. Computing
@@ -61,6 +61,7 @@ public:
virtual ir_visitor_status visit_enter(ir_dereference_array *);
virtual ir_visitor_status visit_enter(ir_function_signature *);
+ virtual ir_visitor_status visit_enter(ir_expression *);
virtual ir_visitor_status visit(ir_dereference_variable *);
virtual ir_visitor_status visit(ir_variable *);
@@ -169,6 +170,16 @@ ir_set_program_inouts_visitor::visit_enter(ir_function_signature *ir)
return visit_continue_with_parent;
}
+ir_visitor_status
+ir_set_program_inouts_visitor::visit_enter(ir_expression *ir)
+{
+ if (is_fragment_shader && ir->operation == ir_unop_dFdy) {
+ gl_fragment_program *fprog = (gl_fragment_program *) prog;
+ fprog->UsesDFdy = true;
+ }
+ return visit_continue;
+}
+
void
do_set_program_inouts(exec_list *instructions, struct gl_program *prog,
bool is_fragment_shader)
@@ -179,9 +190,10 @@ do_set_program_inouts(exec_list *instructions, struct gl_program *prog,
prog->OutputsWritten = 0;
prog->SystemValuesRead = 0;
if (is_fragment_shader) {
- memset(((gl_fragment_program *) prog)->InterpQualifier, 0,
- sizeof(((gl_fragment_program *) prog)->InterpQualifier));
- ((gl_fragment_program *) prog)->IsCentroid = 0;
+ gl_fragment_program *fprog = (gl_fragment_program *) prog;
+ memset(fprog->InterpQualifier, 0, sizeof(fprog->InterpQualifier));
+ fprog->IsCentroid = 0;
+ fprog->UsesDFdy = false;
}
visit_list_elements(&v, instructions);
}