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authorJordan Justen <[email protected]>2015-07-28 14:45:56 -0700
committerJordan Justen <[email protected]>2015-12-09 23:50:38 -0800
commit1078d712d7ef8e07b772231e768898a04a066e06 (patch)
tree3ab8915481d9fcc7e88497f0fa1ad804c6dfc413 /src/glsl/ir_optimization.h
parentf22ab2e8b3dbd7dfdada0d353da1c6ef898f1494 (diff)
glsl: Add lowering pass for shared variable references
In this lowering pass, shared variables are decomposed into intrinsic calls. v2: * Send mem_ctx as a parameter (Iago) v3: * Shared variables don't have an associated interface block (Iago) * Always use 430 packing (Iago) * Comment / whitespace cleanup (Iago) Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/glsl/ir_optimization.h')
-rw-r--r--src/glsl/ir_optimization.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index 2fee81c09c2..dabd80a8d0d 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -124,6 +124,7 @@ bool lower_const_arrays_to_uniforms(exec_list *instructions);
bool lower_clip_distance(gl_shader *shader);
void lower_output_reads(unsigned stage, exec_list *instructions);
bool lower_packing_builtins(exec_list *instructions, int op_mask);
+void lower_shared_reference(struct gl_shader *shader, unsigned *shared_size);
void lower_ubo_reference(struct gl_shader *shader);
void lower_packed_varyings(void *mem_ctx,
unsigned locations_used, ir_variable_mode mode,