diff options
author | Vincent Lejeune <[email protected]> | 2012-01-03 02:08:32 -0800 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2012-01-06 13:36:44 +0000 |
commit | 6d4b35c03619148cde89bc5eedaac3288001edd3 (patch) | |
tree | 785f5c396309de1bc73617165851191909ec658c /src/glsl/ir_optimization.h | |
parent | 293a3916bd0dfa4fb8850e58f81743bfab0f89dc (diff) |
glsl: Add a lowering pass to remove reads of shader output variables.
This is similar to Gallium's existing glsl_to_tgsi::remove_output_read
lowering pass, but done entirely inside the GLSL compiler.
Signed-off-by: Vincent Lejeune <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/ir_optimization.h')
-rw-r--r-- | src/glsl/ir_optimization.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h index 7b32e84f0d8..085b96903cb 100644 --- a/src/glsl/ir_optimization.h +++ b/src/glsl/ir_optimization.h @@ -72,6 +72,7 @@ bool lower_variable_index_to_cond_assign(exec_list *instructions, bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform); bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz); bool lower_clip_distance(exec_list *instructions); +void lower_output_reads(exec_list *instructions); bool optimize_redundant_jumps(exec_list *instructions); ir_rvalue * |