summaryrefslogtreecommitdiffstats
path: root/src/glsl/ir_optimization.h
diff options
context:
space:
mode:
authorKenneth Graunke <[email protected]>2014-04-08 15:43:46 -0700
committerKenneth Graunke <[email protected]>2014-04-11 17:41:37 -0700
commitda22221aa365923e033a65c1fbe19ed27301d000 (patch)
tree8a5ebb22586a159dd16b6b5ce9dc582ed9ca5fc0 /src/glsl/ir_optimization.h
parentf00a6483e997e8377b62940e6cbe8f750272e3e9 (diff)
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Now that we pass in gl_shader_compiler_options, it makes sense to just use options->MaxUnrollIterations, rather than passing a separate parameter. Half of the invocations already passed options->MaxUnrollIterations, while the other half passed in a hardcoded value of 32. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/ir_optimization.h')
-rw-r--r--src/glsl/ir_optimization.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index 665124a7d30..40bb6139285 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -66,7 +66,6 @@ enum lower_packing_builtins_op {
bool do_common_optimization(exec_list *ir, bool linked,
bool uniform_locations_assigned,
- unsigned max_unroll_iterations,
const struct gl_shader_compiler_options *options,
bool native_integers);