diff options
author | Kenneth Graunke <[email protected]> | 2014-04-08 15:43:46 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-04-11 17:41:37 -0700 |
commit | da22221aa365923e033a65c1fbe19ed27301d000 (patch) | |
tree | 8a5ebb22586a159dd16b6b5ce9dc582ed9ca5fc0 /src/glsl/ir_optimization.h | |
parent | f00a6483e997e8377b62940e6cbe8f750272e3e9 (diff) |
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Now that we pass in gl_shader_compiler_options, it makes sense to just
use options->MaxUnrollIterations, rather than passing a separate
parameter.
Half of the invocations already passed options->MaxUnrollIterations,
while the other half passed in a hardcoded value of 32.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/ir_optimization.h')
-rw-r--r-- | src/glsl/ir_optimization.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h index 665124a7d30..40bb6139285 100644 --- a/src/glsl/ir_optimization.h +++ b/src/glsl/ir_optimization.h @@ -66,7 +66,6 @@ enum lower_packing_builtins_op { bool do_common_optimization(exec_list *ir, bool linked, bool uniform_locations_assigned, - unsigned max_unroll_iterations, const struct gl_shader_compiler_options *options, bool native_integers); |