aboutsummaryrefslogtreecommitdiffstats
path: root/src/glsl/ir_optimization.h
diff options
context:
space:
mode:
authorKenneth Graunke <[email protected]>2014-04-06 23:25:00 -0700
committerKenneth Graunke <[email protected]>2014-04-08 00:02:03 -0700
commit169c645f12337cdc3e02b628f9cde6a9fb72acc2 (patch)
tree6495da83c2faef2f37016d0a343947b4189dde7d /src/glsl/ir_optimization.h
parent40d9337406709d0e5e143c51dc5d57921a91aab9 (diff)
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
The next few patches will introduce an optimization that only works when integers are not represented as floating point values. v2: Re-word-wrap a line, as requested by Ian Romanick. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/ir_optimization.h')
-rw-r--r--src/glsl/ir_optimization.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index 5f4a2f4051c..9f31826d901 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -67,7 +67,8 @@ enum lower_packing_builtins_op {
bool do_common_optimization(exec_list *ir, bool linked,
bool uniform_locations_assigned,
unsigned max_unroll_iterations,
- const struct gl_shader_compiler_options *options);
+ const struct gl_shader_compiler_options *options,
+ bool native_integers);
bool do_algebraic(exec_list *instructions);
bool do_constant_folding(exec_list *instructions);