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authorMarek Olšák <[email protected]>2010-08-25 04:55:01 +0200
committerMarek Olšák <[email protected]>2010-08-25 04:57:11 +0200
commit879a73023189eed488db2840b829aa5c78e5ba3f (patch)
tree211666b9b979c3de61fc50003424809d7a75f171 /src/glsl/ir_hv_accept.cpp
parent3a97ec7f4833ff62fa1b533de693a41ae49f1fef (diff)
r300g: fix gl_PointCoord
Is this hackish or is this the correct way to use point_quad_rasterization? Copied from nvfx.
Diffstat (limited to 'src/glsl/ir_hv_accept.cpp')
0 files changed, 0 insertions, 0 deletions