diff options
author | Haixia Shi <[email protected]> | 2015-06-12 10:10:58 -0700 |
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committer | Chad Versace <[email protected]> | 2015-06-16 13:55:26 -0700 |
commit | 6b8accb36b541f77774109ea42533c02bb90bc68 (patch) | |
tree | c30855c85059124e6564165010ba610d9c991b5a /src/glsl/ir_hv_accept.cpp | |
parent | c753866cc4ae15313430f9b6edba1b82e44b003a (diff) |
egl/dri2: implement platform_surfaceless
The surfaceless platform is for off-screen rendering only. Render node support
is required.
Only consider the render nodes. Do not use normal nodes as they require
auth hooks.
v3: change platform_null to platform_surfaceless
v4: make libdrm required for surfaceless
v5: remove modified include guards with defined(HAVE_SURFACELESS_PLATFORM)
v6: use O_CLOEXEC for drm fd
Signed-off-by: Haixia Shi <[email protected]>
Signed-off-by: Zach Reizner <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/glsl/ir_hv_accept.cpp')
0 files changed, 0 insertions, 0 deletions