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authorZack Rusin <[email protected]>2013-02-18 04:00:19 -0800
committerZack Rusin <[email protected]>2013-03-27 03:53:02 -0700
commite96f4e3b853ff5fe4d927c69695c0b5f1966d448 (patch)
tree0ec9030bb93df2046f73afed5bcb999ca8af5e68 /src/glsl/ir_hv_accept.cpp
parentedcebe665d1204269f5961079a63c5f632cf3f07 (diff)
gallium/llvm: implement geometry shaders in the llvm paths
This commits implements code generation of the geometry shaders in the SOA paths. All the code is there but bugs are likely present. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: José Fonseca <[email protected]>
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