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author | Marek Olšák <[email protected]> | 2013-01-14 08:20:42 +0100 |
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committer | Marek Olšák <[email protected]> | 2013-01-15 16:47:18 +0100 |
commit | d489c90a68e125b81bb590a0262ebdba91f0b883 (patch) | |
tree | 95f2ce64378cb71aad9184d63955a169d727062a /src/glsl/ir_hv_accept.cpp | |
parent | f94ea25a4ac9f65cfec880ea3cb9d6c50eda93d1 (diff) |
st/mesa: remove dead conditional in Clear
I think the conditional always evaluates to false.
If I understand the code in core Mesa correctly, depthBits or stencilBits
is 0 if the depth or stencil renderbuffer is NULL, respectively.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/ir_hv_accept.cpp')
0 files changed, 0 insertions, 0 deletions