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authorJosé Fonseca <[email protected]>2012-12-20 12:03:45 +0000
committerJosé Fonseca <[email protected]>2012-12-21 10:04:51 +0000
commit74f07319533d39a509ddc3159a51cfe89cd47225 (patch)
tree70a169f0aae9541c00f63c88628a9b7fa69aa5aa /src/glsl/ir_function_inlining.h
parente8ca1a53a625544ea30b394be905ff7e51d78af6 (diff)
util/u_format: Round when converting depth values from float to z16_unorm.
This makes the z16_unorm -> float -> z16_unorm conversion lossless. Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/glsl/ir_function_inlining.h')
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