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authorEric Anholt <[email protected]>2015-07-28 11:00:58 -0700
committerEric Anholt <[email protected]>2015-07-28 20:02:16 -0700
commit2e04492a142102823dfb8fc8599cfd417b84c97a (patch)
treedcf53fe22badf79bf0b203284e71a626a545a438 /src/glsl/ir_function.cpp
parentaefec4fa226d06e4b414170739be18dd24d3eed7 (diff)
vc4: Skip re-emitting the shader_rec if it's unchanged.
It's a bunch of work for us to emit it (and its uniforms), more work for the kernel to validate it, and additional work for the CLE to read it. Improves es2gears framerate by about 50%. Signed-off-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/glsl/ir_function.cpp')
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