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authorEric Anholt <[email protected]>2014-08-11 15:37:05 -0700
committerEric Anholt <[email protected]>2014-08-12 14:03:34 -0700
commit3e9a09415e84a2ae71eec8db65e58c3ea648c305 (patch)
tree1638e488c12a26e60432e47e1e3830d0705f5a35 /src/glsl/ir_function.cpp
parentb9eb3d4bee7591dacdf47835e5212962b2290dbf (diff)
vc4: Fix off-by-one in texture maximum levels.
It's 2048x2048 that's the max, not 1024x1024.
Diffstat (limited to 'src/glsl/ir_function.cpp')
0 files changed, 0 insertions, 0 deletions