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author | Brian Paul <[email protected]> | 2012-01-18 10:05:25 -0700 |
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committer | Brian Paul <[email protected]> | 2012-01-18 10:44:05 -0700 |
commit | 5abcd198b8e644c0d97c6766c6707e20fe22f0fb (patch) | |
tree | f14ba1baf02891af6dbd7ec2542cf38da1a93c70 /src/glsl/ir_function.cpp | |
parent | 84c7c14697c82fe25586f8186b4f47d80a6f05f9 (diff) |
svga: add 0.5 in float->int conversion of sample min/max lod
This makes lod clamping more consistent with other drivers.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/glsl/ir_function.cpp')
0 files changed, 0 insertions, 0 deletions