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author | Ian Romanick <[email protected]> | 2010-06-29 15:19:11 -0700 |
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committer | Ian Romanick <[email protected]> | 2010-06-29 15:32:15 -0700 |
commit | e2f84f04e5df1d4364694e5f150058f7c847550e (patch) | |
tree | 7756bbd29dcc83cf2fbff6aac5c91f35732b87ea /src/glsl/ir_dead_code_local.cpp | |
parent | 9c4b1f2bad97b1b83c6bf01db567be5494dfaee5 (diff) |
glsl2: Make gl_MaxDrawBuffers available in the fragment shader
Diffstat (limited to 'src/glsl/ir_dead_code_local.cpp')
0 files changed, 0 insertions, 0 deletions