diff options
author | Eric Anholt <[email protected]> | 2010-06-24 15:32:15 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-06-24 15:36:00 -0700 |
commit | 29285882676388aacff123e8bdf025904abf8ea9 (patch) | |
tree | a830f72e7a5273d8fd1a7781ce7da7ae91b613ab /src/glsl/ir_dead_code.cpp | |
parent | 0ee7d80269bfab14683623b0c8fc12da43db8d78 (diff) |
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Diffstat (limited to 'src/glsl/ir_dead_code.cpp')
-rw-r--r-- | src/glsl/ir_dead_code.cpp | 219 |
1 files changed, 219 insertions, 0 deletions
diff --git a/src/glsl/ir_dead_code.cpp b/src/glsl/ir_dead_code.cpp new file mode 100644 index 00000000000..88213046825 --- /dev/null +++ b/src/glsl/ir_dead_code.cpp @@ -0,0 +1,219 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file ir_dead_code.cpp + * + * Eliminates dead assignments and variable declarations from the code. + */ + +#include "ir.h" +#include "ir_visitor.h" +#include "ir_expression_flattening.h" +#include "glsl_types.h" + +class variable_entry : public exec_node +{ +public: + variable_entry(ir_variable *var) + { + this->var = var; + assign = NULL; + referenced_count = 0; + assigned_count = 0; + declaration = false; + } + + ir_variable *var; /* The key: the variable's pointer. */ + ir_assignment *assign; /* An assignment to the variable, if any */ + + /** Number of times the variable is referenced, including assignments. */ + unsigned referenced_count; + + /** Number of times the variable is assignmened. */ + unsigned assigned_count; + + bool declaration; /* If the variable had a decl in the instruction stream */ +}; + +class ir_dead_code_visitor : public ir_hierarchical_visitor { +public: + virtual ir_visitor_status visit(ir_variable *); + virtual ir_visitor_status visit(ir_dereference_variable *); + + virtual ir_visitor_status visit_enter(ir_function *); + virtual ir_visitor_status visit_leave(ir_assignment *); + + variable_entry *get_variable_entry(ir_variable *var); + + bool (*predicate)(ir_instruction *ir); + ir_instruction *base_ir; + + /* List of variable_entry */ + exec_list variable_list; +}; + + +variable_entry * +ir_dead_code_visitor::get_variable_entry(ir_variable *var) +{ + assert(var); + foreach_iter(exec_list_iterator, iter, this->variable_list) { + variable_entry *entry = (variable_entry *)iter.get(); + if (entry->var == var) + return entry; + } + + void *ctx = talloc_parent(var); + + variable_entry *entry = new(ctx) variable_entry(var); + this->variable_list.push_tail(entry); + return entry; +} + + +ir_visitor_status +ir_dead_code_visitor::visit(ir_variable *ir) +{ + variable_entry *entry = this->get_variable_entry(ir); + if (entry) + entry->declaration = true; + + return visit_continue; +} + + +ir_visitor_status +ir_dead_code_visitor::visit(ir_dereference_variable *ir) +{ + ir_variable *const var = ir->variable_referenced(); + variable_entry *entry = this->get_variable_entry(var); + + if (entry) + entry->referenced_count++; + + return visit_continue; +} + + +ir_visitor_status +ir_dead_code_visitor::visit_enter(ir_function *ir) +{ + (void) ir; + return visit_continue_with_parent; +} + + +ir_visitor_status +ir_dead_code_visitor::visit_leave(ir_assignment *ir) +{ + variable_entry *entry; + entry = this->get_variable_entry(ir->lhs->variable_referenced()); + if (entry) { + entry->assigned_count++; + if (entry->assign == NULL) + entry->assign = ir; + } + + return visit_continue; +} + + +/** + * Do a dead code pass over instructions and everything that instructions + * references. + * + * Note that this will remove assignments to globals, so it is not suitable + * for usage on an unlinked instruction stream. + */ +bool +do_dead_code(exec_list *instructions) +{ + ir_dead_code_visitor v; + bool progress = false; + + v.run(instructions); + + foreach_iter(exec_list_iterator, iter, v.variable_list) { + variable_entry *entry = (variable_entry *)iter.get(); + + /* Since each assignment is a reference, the refereneced count must be + * greater than or equal to the assignment count. If they are equal, + * then all of the references are assignments, and the variable is + * dead. + * + * Note that if the variable is neither assigned nor referenced, both + * counts will be zero and will be caught by the equality test. + */ + assert(entry->referenced_count >= entry->assigned_count); + + if ((entry->referenced_count > entry->assigned_count) + || !entry->declaration) + continue; + + if (entry->assign) { + /* Remove a single dead assignment to the variable we found. + * Don't do so if it's a shader output, though. + */ + if (!entry->var->shader_out) { + entry->assign->remove(); + progress = true; + } + } else { + /* If there are no assignments or references to the variable left, + * then we can remove its declaration. + */ + entry->var->remove(); + progress = true; + } + } + return progress; +} + +/** + * Does a dead code pass on the functions present in the instruction stream. + * + * This is suitable for use while the program is not linked, as it will + * ignore variable declarations (and the assignments to them) for variables + * with global scope. + */ +bool +do_dead_code_unlinked(exec_list *instructions) +{ + bool progress = false; + + foreach_iter(exec_list_iterator, iter, *instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + ir_function *f = ir->as_function(); + if (f) { + foreach_iter(exec_list_iterator, sigiter, *f) { + ir_function_signature *sig = + (ir_function_signature *) sigiter.get(); + if (do_dead_code(&sig->body)) + progress = true; + } + } + } + + return progress; +} |