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authorDave Airlie <[email protected]>2015-02-05 11:53:10 +0200
committerIlia Mirkin <[email protected]>2015-02-19 00:28:34 -0500
commiteeae6251be7bddf3040f14a2782ee8d5d17f7914 (patch)
treed5170abe806fdfee313580df48b0914f541aa253 /src/glsl/ir_constant_expression.cpp
parent753ba6b9995ad6a2d2e43faa7df8033dcd003f87 (diff)
glsl/ir: Add builtin constant function support for doubles
Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glsl/ir_constant_expression.cpp')
-rw-r--r--src/glsl/ir_constant_expression.cpp247
1 files changed, 215 insertions, 32 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index 864cb80de74..07dd439d5ed 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -60,7 +60,7 @@ static double copysign(double x, double y)
#endif
static float
-dot(ir_constant *op0, ir_constant *op1)
+dot_f(ir_constant *op0, ir_constant *op1)
{
assert(op0->type->is_float() && op1->type->is_float());
@@ -71,6 +71,18 @@ dot(ir_constant *op0, ir_constant *op1)
return result;
}
+static double
+dot_d(ir_constant *op0, ir_constant *op1)
+{
+ assert(op0->type->is_double() && op1->type->is_double());
+
+ double result = 0;
+ for (unsigned c = 0; c < op0->type->components(); c++)
+ result += op0->value.d[c] * op1->value.d[c];
+
+ return result;
+}
+
/* This method is the only one supported by gcc. Unions in particular
* are iffy, and read-through-converted-pointer is killed by strict
* aliasing. OTOH, the compiler sees through the memcpy, so the
@@ -667,32 +679,81 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
data.b[0] = true;
}
break;
-
- case ir_unop_trunc:
+ case ir_unop_d2f:
+ assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.f[c] = op[0]->value.d[c];
+ }
+ break;
+ case ir_unop_f2d:
assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = truncf(op[0]->value.f[c]);
+ data.d[c] = op[0]->value.f[c];
+ }
+ break;
+ case ir_unop_d2i:
+ assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.i[c] = op[0]->value.d[c];
+ }
+ break;
+ case ir_unop_i2d:
+ assert(op[0]->type->base_type == GLSL_TYPE_INT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.d[c] = op[0]->value.i[c];
+ }
+ break;
+ case ir_unop_d2u:
+ assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.u[c] = op[0]->value.d[c];
+ }
+ break;
+ case ir_unop_u2d:
+ assert(op[0]->type->base_type == GLSL_TYPE_UINT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.d[c] = op[0]->value.u[c];
+ }
+ break;
+ case ir_unop_d2b:
+ assert(op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.b[c] = op[0]->value.d[c] != 0.0;
+ }
+ break;
+ case ir_unop_trunc:
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = trunc(op[0]->value.d[c]);
+ else
+ data.f[c] = truncf(op[0]->value.f[c]);
}
break;
case ir_unop_round_even:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = _mesa_round_to_even(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = _mesa_round_to_even(op[0]->value.d[c]);
+ else
+ data.f[c] = _mesa_round_to_even(op[0]->value.f[c]);
}
break;
case ir_unop_ceil:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = ceilf(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = ceil(op[0]->value.d[c]);
+ else
+ data.f[c] = ceilf(op[0]->value.f[c]);
}
break;
case ir_unop_floor:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = floorf(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = floor(op[0]->value.d[c]);
+ else
+ data.f[c] = floorf(op[0]->value.f[c]);
}
break;
@@ -708,6 +769,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c] - floor(op[0]->value.f[c]);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c] - floor(op[0]->value.d[c]);
+ break;
default:
assert(0);
}
@@ -742,6 +806,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = -op[0]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = -op[0]->value.d[c];
+ break;
default:
assert(0);
}
@@ -762,6 +829,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = fabs(op[0]->value.f[c]);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = fabs(op[0]->value.d[c]);
+ break;
default:
assert(0);
}
@@ -780,6 +850,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = float((op[0]->value.f[c] > 0)-(op[0]->value.f[c] < 0));
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = double((op[0]->value.d[c] > 0)-(op[0]->value.d[c] < 0));
+ break;
default:
assert(0);
}
@@ -787,7 +860,6 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
break;
case ir_unop_rcp:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
switch (this->type->base_type) {
case GLSL_TYPE_UINT:
@@ -802,6 +874,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
if (op[0]->value.f[c] != 0.0)
data.f[c] = 1.0F / op[0]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ if (op[0]->value.d[c] != 0.0)
+ data.d[c] = 1.0 / op[0]->value.d[c];
+ break;
default:
assert(0);
}
@@ -809,16 +885,20 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
break;
case ir_unop_rsq:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = 1.0 / sqrt(op[0]->value.d[c]);
+ else
+ data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]);
}
break;
case ir_unop_sqrt:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
for (unsigned c = 0; c < op[0]->type->components(); c++) {
- data.f[c] = sqrtf(op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = sqrt(op[0]->value.d[c]);
+ else
+ data.f[c] = sqrtf(op[0]->value.f[c]);
}
break;
@@ -934,7 +1014,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
break;
case ir_binop_dot:
- data.f[0] = dot(op[0], op[1]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[0] = dot_d(op[0], op[1]);
+ else
+ data.f[0] = dot_f(op[0], op[1]);
break;
case ir_binop_min:
@@ -953,6 +1036,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = MIN2(op[0]->value.f[c0], op[1]->value.f[c1]);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = MIN2(op[0]->value.d[c0], op[1]->value.d[c1]);
+ break;
default:
assert(0);
}
@@ -975,6 +1061,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = MAX2(op[0]->value.f[c0], op[1]->value.f[c1]);
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = MAX2(op[0]->value.d[c0], op[1]->value.d[c1]);
+ break;
default:
assert(0);
}
@@ -997,6 +1086,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c0] + op[1]->value.f[c1];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c0] + op[1]->value.d[c1];
+ break;
default:
assert(0);
}
@@ -1019,6 +1111,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c0] - op[1]->value.d[c1];
+ break;
default:
assert(0);
}
@@ -1043,6 +1138,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c0] * op[1]->value.d[c1];
+ break;
default:
assert(0);
}
@@ -1066,7 +1164,10 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
for (unsigned j = 0; j < p; j++) {
for (unsigned i = 0; i < n; i++) {
for (unsigned k = 0; k < m; k++) {
- data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j];
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[i+n*j] += op[0]->value.d[i+n*k]*op[1]->value.d[k+m*j];
+ else
+ data.f[i+n*j] += op[0]->value.f[i+n*k]*op[1]->value.f[k+m*j];
}
}
}
@@ -1098,6 +1199,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[0]->value.f[c0] / op[1]->value.f[c1];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[0]->value.d[c0] / op[1]->value.d[c1];
+ break;
default:
assert(0);
}
@@ -1133,6 +1237,13 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1]
* floorf(op[0]->value.f[c0] / op[1]->value.f[c1]);
break;
+ case GLSL_TYPE_DOUBLE:
+ /* We don't use fmod because it rounds toward zero; GLSL specifies
+ * the use of floor.
+ */
+ data.d[c] = op[0]->value.d[c0] - op[1]->value.d[c1]
+ * floor(op[0]->value.d[c0] / op[1]->value.d[c1]);
+ break;
default:
assert(0);
}
@@ -1169,6 +1280,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.b[c] = op[0]->value.f[c] < op[1]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] < op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1187,6 +1301,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.b[c] = op[0]->value.f[c] > op[1]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] > op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1205,6 +1322,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.b[c] = op[0]->value.f[c] <= op[1]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] <= op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1223,6 +1343,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.b[c] = op[0]->value.f[c] >= op[1]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] >= op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1244,6 +1367,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_BOOL:
data.b[c] = op[0]->value.b[c] == op[1]->value.b[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] == op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1265,6 +1391,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_BOOL:
data.b[c] = op[0]->value.b[c] != op[1]->value.b[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.b[c] = op[0]->value.d[c] != op[1]->value.d[c];
+ break;
default:
assert(0);
}
@@ -1375,6 +1504,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[0] = op[0]->value.f[c];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[0] = op[0]->value.d[c];
+ break;
case GLSL_TYPE_BOOL:
data.b[0] = op[0]->value.b[c];
break;
@@ -1474,6 +1606,19 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
data.f[c] = CLAMP(op[0]->value.f[c], 0.0f, 1.0f);
}
break;
+ case ir_unop_pack_double_2x32: {
+ /* XXX needs to be checked on big-endian */
+ uint64_t temp;
+ temp = (uint64_t)op[0]->value.u[0] | ((uint64_t)op[0]->value.u[1] << 32);
+ data.d[0] = *(double *)&temp;
+
+ break;
+ }
+ case ir_unop_unpack_double_2x32:
+ /* XXX needs to be checked on big-endian */
+ data.u[0] = *(uint32_t *)&op[0]->value.d[0];
+ data.u[1] = *((uint32_t *)&op[0]->value.d[0] + 1);
+ break;
case ir_triop_bitfield_extract: {
int offset = op[1]->value.i[0];
@@ -1523,40 +1668,65 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case ir_binop_ldexp:
for (unsigned c = 0; c < components; c++) {
- data.f[c] = ldexp(op[0]->value.f[c], op[1]->value.i[c]);
- /* Flush subnormal values to zero. */
- if (!isnormal(data.f[c]))
- data.f[c] = copysign(0.0f, op[0]->value.f[c]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE) {
+ data.d[c] = ldexp(op[0]->value.d[c], op[1]->value.i[c]);
+ /* Flush subnormal values to zero. */
+ if (!isnormal(data.d[c]))
+ data.d[c] = copysign(0.0, op[0]->value.d[c]);
+ } else {
+ data.f[c] = ldexp(op[0]->value.f[c], op[1]->value.i[c]);
+ /* Flush subnormal values to zero. */
+ if (!isnormal(data.f[c]))
+ data.f[c] = copysign(0.0f, op[0]->value.f[c]);
+ }
}
break;
case ir_triop_fma:
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(op[1]->type->base_type == GLSL_TYPE_FLOAT);
- assert(op[2]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(op[1]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[1]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(op[2]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[2]->type->base_type == GLSL_TYPE_DOUBLE);
for (unsigned c = 0; c < components; c++) {
- data.f[c] = op[0]->value.f[c] * op[1]->value.f[c]
- + op[2]->value.f[c];
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = op[0]->value.d[c] * op[1]->value.d[c]
+ + op[2]->value.d[c];
+ else
+ data.f[c] = op[0]->value.f[c] * op[1]->value.f[c]
+ + op[2]->value.f[c];
}
break;
case ir_triop_lrp: {
- assert(op[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(op[1]->type->base_type == GLSL_TYPE_FLOAT);
- assert(op[2]->type->base_type == GLSL_TYPE_FLOAT);
+ assert(op[0]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[0]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(op[1]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[1]->type->base_type == GLSL_TYPE_DOUBLE);
+ assert(op[2]->type->base_type == GLSL_TYPE_FLOAT ||
+ op[2]->type->base_type == GLSL_TYPE_DOUBLE);
unsigned c2_inc = op[2]->type->is_scalar() ? 0 : 1;
for (unsigned c = 0, c2 = 0; c < components; c2 += c2_inc, c++) {
- data.f[c] = op[0]->value.f[c] * (1.0f - op[2]->value.f[c2]) +
- (op[1]->value.f[c] * op[2]->value.f[c2]);
+ if (op[0]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = op[0]->value.d[c] * (1.0 - op[2]->value.d[c2]) +
+ (op[1]->value.d[c] * op[2]->value.d[c2]);
+ else
+ data.f[c] = op[0]->value.f[c] * (1.0f - op[2]->value.f[c2]) +
+ (op[1]->value.f[c] * op[2]->value.f[c2]);
}
break;
}
case ir_triop_csel:
for (unsigned c = 0; c < components; c++) {
- data.u[c] = op[0]->value.b[c] ? op[1]->value.u[c]
+ if (op[1]->type->base_type == GLSL_TYPE_DOUBLE)
+ data.d[c] = op[0]->value.b[c] ? op[1]->value.d[c]
+ : op[2]->value.d[c];
+ else
+ data.u[c] = op[0]->value.b[c] ? op[1]->value.u[c]
: op[2]->value.u[c];
}
break;
@@ -1579,6 +1749,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_BOOL:
data.b[idx] = op[1]->value.b[0];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[idx] = op[1]->value.d[0];
+ break;
default:
assert(!"Should not get here.");
break;
@@ -1625,6 +1798,9 @@ ir_expression::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_FLOAT:
data.f[c] = op[c]->value.f[0];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[c] = op[c]->value.d[0];
+ break;
default:
assert(0);
}
@@ -1666,6 +1842,7 @@ ir_swizzle::constant_expression_value(struct hash_table *variable_context)
case GLSL_TYPE_INT: data.u[i] = v->value.u[swiz_idx[i]]; break;
case GLSL_TYPE_FLOAT: data.f[i] = v->value.f[swiz_idx[i]]; break;
case GLSL_TYPE_BOOL: data.b[i] = v->value.b[swiz_idx[i]]; break;
+ case GLSL_TYPE_DOUBLE:data.d[i] = v->value.d[swiz_idx[i]]; break;
default: assert(!"Should not get here."); break;
}
}
@@ -1740,6 +1917,12 @@ ir_dereference_array::constant_expression_value(struct hash_table *variable_cont
break;
+ case GLSL_TYPE_DOUBLE:
+ for (unsigned i = 0; i < column_type->vector_elements; i++)
+ data.d[i] = array->value.d[mat_idx + i];
+
+ break;
+
default:
assert(!"Should not get here.");
break;