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authorKenneth Graunke <[email protected]>2010-07-22 17:44:34 -0700
committerKenneth Graunke <[email protected]>2010-07-22 17:45:45 -0700
commit3e882ec84a2493da74c55d105010a37de521e593 (patch)
tree6414b900acfcc620643cfbf65c89d4c7e7d9c2de /src/glsl/ir_constant_expression.cpp
parent0a71527dabb7086e81d488451cf4a5cd90380938 (diff)
ir_constant_expression: Fix broken code for floating point modulus.
It's supposed to be x - y * floor(x/y), not (x - y) * floor(x/y).
Diffstat (limited to 'src/glsl/ir_constant_expression.cpp')
-rw-r--r--src/glsl/ir_constant_expression.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index 5bef17c7554..f15530ae89e 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -533,7 +533,7 @@ ir_expression::constant_expression_value()
/* We don't use fmod because it rounds toward zero; GLSL specifies
* the use of floor.
*/
- data.f[c] = (op[0]->value.f[c0] - op[1]->value.f[c1])
+ data.f[c] = op[0]->value.f[c0] - op[1]->value.f[c1]
* floorf(op[0]->value.f[c0] / op[1]->value.f[c1]);
break;
default: