diff options
author | Kenneth Graunke <[email protected]> | 2010-07-06 03:01:15 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2010-07-06 16:03:33 -0700 |
commit | 37b3f9d0edb55807f822c02292348e20a8369c43 (patch) | |
tree | 978e2884d66ca8b9cd799b70c3ecb54a3f239f5c /src/glsl/ir_constant_expression.cpp | |
parent | dad35eb8b0c7378588d9dca1c1091aaede83a83f (diff) |
ir_constant_expression: Support scalar * vector and scalar * matrix.
The test here is slightly different since we need to keep matrix
multiplication separate.
Fixes piglit tests const-vec-scalar-03.frag and const-mat-scalar-03.frag.
Diffstat (limited to 'src/glsl/ir_constant_expression.cpp')
-rw-r--r-- | src/glsl/ir_constant_expression.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 2fab03bb60e..e039504d4e4 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -362,25 +362,28 @@ ir_constant_visitor::visit(ir_expression *ir) break; case ir_binop_mul: - if (ir->operands[0]->type == ir->operands[1]->type && - !ir->operands[0]->type->is_matrix()) { - for (c = 0; c < ir->operands[0]->type->components(); c++) { + if ((op[0]->type == op[1]->type && !op[0]->type->is_matrix()) + || op0_scalar || op1_scalar) { + for (unsigned c = 0, c0 = 0, c1 = 0; + c < components; + c0 += c0_inc, c1 += c1_inc, c++) { + switch (ir->operands[0]->type->base_type) { case GLSL_TYPE_UINT: - data.u[c] = op[0]->value.u[c] * op[1]->value.u[c]; + data.u[c] = op[0]->value.u[c0] * op[1]->value.u[c1]; break; case GLSL_TYPE_INT: - data.i[c] = op[0]->value.i[c] * op[1]->value.i[c]; + data.i[c] = op[0]->value.i[c0] * op[1]->value.i[c1]; break; case GLSL_TYPE_FLOAT: - data.f[c] = op[0]->value.f[c] * op[1]->value.f[c]; + data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1]; break; default: assert(0); } } } else - /* FINISHME: Support operations with non-equal types. */ + /* FINISHME: Support vector/matrix and matrix multiplication. */ return; break; |