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authorKenneth Graunke <[email protected]>2010-07-06 03:01:15 -0700
committerIan Romanick <[email protected]>2010-07-06 16:03:33 -0700
commit37b3f9d0edb55807f822c02292348e20a8369c43 (patch)
tree978e2884d66ca8b9cd799b70c3ecb54a3f239f5c /src/glsl/ir_constant_expression.cpp
parentdad35eb8b0c7378588d9dca1c1091aaede83a83f (diff)
ir_constant_expression: Support scalar * vector and scalar * matrix.
The test here is slightly different since we need to keep matrix multiplication separate. Fixes piglit tests const-vec-scalar-03.frag and const-mat-scalar-03.frag.
Diffstat (limited to 'src/glsl/ir_constant_expression.cpp')
-rw-r--r--src/glsl/ir_constant_expression.cpp17
1 files changed, 10 insertions, 7 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index 2fab03bb60e..e039504d4e4 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -362,25 +362,28 @@ ir_constant_visitor::visit(ir_expression *ir)
break;
case ir_binop_mul:
- if (ir->operands[0]->type == ir->operands[1]->type &&
- !ir->operands[0]->type->is_matrix()) {
- for (c = 0; c < ir->operands[0]->type->components(); c++) {
+ if ((op[0]->type == op[1]->type && !op[0]->type->is_matrix())
+ || op0_scalar || op1_scalar) {
+ for (unsigned c = 0, c0 = 0, c1 = 0;
+ c < components;
+ c0 += c0_inc, c1 += c1_inc, c++) {
+
switch (ir->operands[0]->type->base_type) {
case GLSL_TYPE_UINT:
- data.u[c] = op[0]->value.u[c] * op[1]->value.u[c];
+ data.u[c] = op[0]->value.u[c0] * op[1]->value.u[c1];
break;
case GLSL_TYPE_INT:
- data.i[c] = op[0]->value.i[c] * op[1]->value.i[c];
+ data.i[c] = op[0]->value.i[c0] * op[1]->value.i[c1];
break;
case GLSL_TYPE_FLOAT:
- data.f[c] = op[0]->value.f[c] * op[1]->value.f[c];
+ data.f[c] = op[0]->value.f[c0] * op[1]->value.f[c1];
break;
default:
assert(0);
}
}
} else
- /* FINISHME: Support operations with non-equal types. */
+ /* FINISHME: Support vector/matrix and matrix multiplication. */
return;
break;