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author | Matt Turner <[email protected]> | 2015-02-10 21:43:32 -0800 |
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committer | Matt Turner <[email protected]> | 2015-02-11 13:50:19 -0800 |
commit | 4c42e1116b552cca1ed667c20ae9ba966b580983 (patch) | |
tree | b117f90e3f0d305cc1595a3ef3c4f4f2d651c557 /src/glsl/ir_builder.h | |
parent | 56e21647e20db8e3708001a8600c3d8e7d12d841 (diff) |
nir: Recognize open-coded fmin/fmax.
And unfortunately other shaders do the same thing but with >=/<= which
we can't apply this optimization to because of NaNs.
instructions in affected programs: 23309 -> 22938 (-1.59%)
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir_builder.h')
0 files changed, 0 insertions, 0 deletions