diff options
author | Matt Turner <[email protected]> | 2013-09-17 21:34:15 -0700 |
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committer | Matt Turner <[email protected]> | 2013-10-07 10:43:19 -0700 |
commit | 06e41a02a3564b00404dd3dd5d6f6b5897df36e9 (patch) | |
tree | c8addcab70dc2f20e65df76fd2570230ff5e64bd /src/glsl/ir_builder.cpp | |
parent | 69909c866b6595f80d206c8e2484b1dc6668e7be (diff) |
glsl: Implement [iu]mulExtended() built-ins for ARB_gpu_shader5.
These built-ins have two "out" parameters, which makes implementing them
efficiently with our current compiler infrastructure difficult. Instead,
implement them in terms of the existing ir_binop_mul IR (to return the
low 32-bits) and a new ir_binop_mul64 which returns the high 32-bits.
v2: Rename mul64 -> imul_high as suggested by Ken.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir_builder.cpp')
-rw-r--r-- | src/glsl/ir_builder.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp index b6ce889834c..6c49734bef8 100644 --- a/src/glsl/ir_builder.cpp +++ b/src/glsl/ir_builder.cpp @@ -216,6 +216,11 @@ ir_expression *mul(operand a, operand b) return expr(ir_binop_mul, a, b); } +ir_expression *imul_high(operand a, operand b) +{ + return expr(ir_binop_imul_high, a, b); +} + ir_expression *div(operand a, operand b) { return expr(ir_binop_div, a, b); |