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author | Eric Anholt <[email protected]> | 2013-05-24 12:48:47 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-05-28 13:06:58 -0700 |
commit | 0a39cb88deee338de3c82db2e70594f11ee1cc8d (patch) | |
tree | 22352eae64a40be2e493b30384393737d4f08125 /src/glsl/ir_basic_block.h | |
parent | 1cb8de6fff24743e479e17f023bd3a7b455b756f (diff) |
intel: Fix format handling of blit glBitmap()
Any 32-bit format got ARGB8888 handling (including, say, GL_RG1616), and
anything else got 16-bit (including, say, GL_R8), which could potentially
hang the GPU by writing out of bounds.
NOTE: This is a candidate for the stable branches.
Reviewed-and-tested-by: Ian Romanick <[email protected]>
Acked-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/ir_basic_block.h')
0 files changed, 0 insertions, 0 deletions