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authorDave Airlie <[email protected]>2011-12-05 19:15:04 +0000
committerDave Airlie <[email protected]>2011-12-05 19:15:04 +0000
commit7d91ecf7a3a08c01a704f2d427444f7a97991680 (patch)
tree249754b8dff2ba4675199188330497a91f7e43fc /src/glsl/ir_basic_block.cpp
parentc48763643ebd87013a09c5498d9a5d3713dc1014 (diff)
radeon/r200: add draw/stencil buffer detiling
This moves the detiling to the fbo mapping, r200 depth is always tiled, and we can't detile it with the blitter. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/ir_basic_block.cpp')
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