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authorJason Ekstrand <[email protected]>2014-07-15 12:16:03 -0700
committerJason Ekstrand <[email protected]>2014-08-05 10:56:17 -0700
commit4c8fc268358034c12b9679aad8e113ce96ad57a7 (patch)
tree69a30d0716116b7f2a219c391009b083e3974a25 /src/glsl/ir_basic_block.cpp
parent6b912dc12918c93fe729d3785e985132e9a81f51 (diff)
main/texstore: Split texture storage into three functions
This commit splits the texture storage into three functions: texstore_depth_stencil, texstore_compressed, and texstore_rgba. Right now this split seems artificial since we just have one function pointer per format and there is no difference between these three categories. However, this split makes it much easier to write a more general function upload path for one of these categories than the current function pointers. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/ir_basic_block.cpp')
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