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authorChris Forbes <[email protected]>2013-10-05 18:26:56 +1300
committerChris Forbes <[email protected]>2013-10-06 11:12:29 +1300
commit88ee9bc9d1dd66ddb9721dc44574b8caaa26df70 (patch)
tree703eea9eaceab52cb3820145fe9cc2036bbafb1e /src/glsl/ir.h
parentf93a63bfccf22b64d5f0886b25fce833babdab1c (diff)
glsl: Add support for specifying the component in textureGather
ARB_gpu_shader5 introduces new variants of textureGather* which have an explicit component selector, rather than relying purely on the sampler's swizzle state. This patch adds the GLSL plumbing for the extra parameter. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r--src/glsl/ir.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 37f79f44588..1a4a3a2e36b 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -1586,7 +1586,7 @@ enum ir_texture_opcode {
* <type> <sampler> <coordinate> <sample_index>)
* (txs <type> <sampler> <lod>)
* (lod <type> <sampler> <coordinate>)
- * (tg4 <type> <sampler> <coordinate> 0)
+ * (tg4 <type> <sampler> <coordinate> <offset> <component>)
* (query_levels <type> <sampler>)
*/
class ir_texture : public ir_rvalue {
@@ -1655,6 +1655,7 @@ public:
ir_rvalue *lod; /**< Floating point LOD */
ir_rvalue *bias; /**< Floating point LOD bias */
ir_rvalue *sample_index; /**< MSAA sample index */
+ ir_rvalue *component; /**< Gather component selector */
struct {
ir_rvalue *dPdx; /**< Partial derivative of coordinate wrt X */
ir_rvalue *dPdy; /**< Partial derivative of coordinate wrt Y */