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author | Kai Wasserbäch <[email protected]> | 2011-08-23 10:48:58 +0200 |
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committer | Ian Romanick <[email protected]> | 2011-08-25 07:21:00 -0700 |
commit | dbec3a5daf6fd012adc4d9690ef1dccc65969e04 (patch) | |
tree | 52415835ffe31fab4e2cadedae6eb9d519a889ae /src/glsl/ir.h | |
parent | 79a486ead92e4493b2de1fedf0c8cb5de47003cd (diff) |
Document the return type coding style.
As per discussion at [0] methods shouldn't use OpenGL return types, if
they're not part of the GL API.
[0] <http://marc.info/?l=mesa3d-dev&m=130754488901774&w=2>
Signed-off-by: Kai Wasserbäch <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
0 files changed, 0 insertions, 0 deletions