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authorIan Romanick <[email protected]>2011-09-06 16:11:14 -0700
committerIan Romanick <[email protected]>2011-10-07 16:39:51 -0700
commit93c26d8baf5294b77e019b90d9995b5da565ea3c (patch)
tree9976ef6f3d9d389a2f57ff134d7f86c077607fdf /src/glsl/ir.h
parent0c76729f39bad667a4ee08ed76b51870ed9f6912 (diff)
glsl: Remove unused method ir_variable::component_slots
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r--src/glsl/ir.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index cc4e68002bd..b707634ea5a 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -293,14 +293,6 @@ public:
const char *interpolation_string() const;
/**
- * Calculate the number of slots required to hold this variable
- *
- * This is used to determine how many uniform or varying locations a variable
- * occupies. The count is in units of floating point components.
- */
- unsigned component_slots() const;
-
- /**
* Delcared name of the variable
*/
const char *name;